11:00-11:40 |
Opening Speech / Açılış Konuşması ![]() ![]() Cevher EryürekProject Director of Gaming Istanbul ![]() ![]() Sercan MuhlacıFounder Director of ÜNOG ![]() ![]() Prof.Dr. Şirin KaradenizBAU Rektörü ![]() ![]() Prof.Dr. Kemal SüherBAU İletişim Fakültesi Dekanı |
11:40-12:00 |
Building a Future-proof Ecosystem for Hyper casual / Hyper casual için Geleceğe dönük Bir Ekosistem Oluşturma ![]() ![]() Burak VardalCo-Founder |
12:00 – 13:00 |
Game design and esports education: BAU model / Oyun tasarımı ve espor eğitimi: BAU modeli (panel) ![]() ![]() Sercan MuhlacıFounder Director of ÜNOG ![]() ![]() Güven ÇatakFounder Director of Bahçeşehir University Game Lab ![]() ![]() Dr.Öğr.Ü. Çakır AkerBAU BUG Lab Coordinator ![]() ![]() Seçkin TopaloğluBAU Esports Coordinator ![]() ![]() Can OralCultic Games Founder Director |
13:00 – 14:00 |
LUNCH BREAK / ÖĞLE YEMEĞİ ARASI |
14:00 – 15:00 |
What countries offer for developers? Panel / Ülkeler geliştiriciler için neler sunuyor? Panel ![]() ![]() Dr.Öğr.Ü. Çakır AkerBAU BUG Lab Coordinator ![]() ![]() Olli SinermaSenior Advisor ![]() ![]() Nicola BallettaHead of Program ![]() ![]() Serdar Ahmet İbrahimcioğluGeneral Manager of IT Valley |
15:00 – 16:00 |
Epic Games and it’s Unreal Engine / Epic Games ve Unreal Oyun Motoru ![]() ![]() Joseph AzzamTechnical Evangelist |
16:00 – 16:30 |
COFFEE BREAK / KAHVE MOLASI |
16:30 – 17:00 |
Data driven UX for ad monetization / Reklamdan para kazanma için veriye dayalı UX ![]() ![]() Fatih ÖzkösemenUX & Data Consultant |
17:00 – 17:30 |
A blast in Unreal / Unreal’da bir devrim ![]() ![]() Joseph AzzamTechnical Evangelist |
17:30 – 18:30 |
Animation and character behaviour / Animasyon ve karakter davranışı ![]() ![]() Hüseyin GülgenCo-Founder |
11:00 – 12:00 |
How to be a game developer on global market / Global pazarda nasıl geliştirici olunur ![]() ![]() Dieter MarchsreiterManaging Director / Owner ![]() ![]() Simay DinçGame Producer & Co-Founder at Recontact Games |
12:00 – 13:00 |
Let’s talk Mount & Blade II Bannerlord / Haydi Mount & Blade II Bannerlord’u konuşalım ![]() ![]() Taygun Arda ÖztürkProducer ![]() ![]() Koray KıyakoğluSenior Software Engineer, Backend Team LeadSenior Software Engineer, Backend Team Lead ![]() ![]() Gökhan UrasSenior Software Engineer, |
13:00 – 14:00 |
LUNCH BREAK / ÖĞLE YEMEĞİ ARASI |
14:00 – 14:30 |
Test driven game development – The Etermax Berlin way / Test odaklı oyun geliştirme – Etermax Berlin yolu ![]() ![]() Arda ÇevikSenior Unity Game Engineer ![]() ![]() Juan BigorraSoftware Engineer |
14:30 – 15:00 |
Surviving kickstarter / Ayakta kalan kickstarter ![]() ![]() Atakan CankorurFounder & Game Desinger ![]() ![]() Tuna PamirCo-Founder, Lead Game Designer |
15:00 – 16:00 |
Mind & body bending development process of Sync: Party Hard / Zihin ve beden büken senkronizasyon gelişim süreci: Sync: Party Hard ![]() ![]() Alper Özgün YeşilCo-Founder, Designer & Artist ![]() ![]() Bilal Emre GürkanDeveloper ![]() ![]() Utku SipahioğluCo-Founder, Developer |
16:00 – 16:30 |
COFFEE BREAK / KAHVE MOLASI |
16:30 – 17:30 |
GGJ Presentations / GGJ Sunumları |
17:30 – 18:30 |
GGJ Presentations / GGJ Sunumları |
11:00 – 12:00 |
Building voice games for Google Assistant / Google Asistanı için sesli oyunlar yapmak ![]() ![]() Yüksel TolunGoogle Developer Expert |
12:00 – 13:00 |
Develop unity games smarter / Unity oyunlarını daha akıllıca geliştirmek ![]() ![]() Edip Enes ÇakırCo-Founder |
13:00 – 14:00 |
LUNCH BREAK / ÖĞLE YEMEĞİ ARASI |
14:00 – 14:40 |
How “Head Ball 2” became a multi-million dollar game / Kafa topu 2 nasıl multi milyon dolarlık oyun oldu ? ![]() ![]() Sertaç PıçakçıVice President of Product |
14:40 – 15:30 |
Visual Design at Hyper Casual Games / Hyper Casual Oyunlarda Görsel Tasarım ![]() ![]() İnci AlperCreative Director |
15:30 – 16:00 |
Experiences and social life as experienced in VR / VR’da uzmanlaşmış birinin deneyimleri ve sosyal hayatı ![]() ![]() Lance PowellResearcher at VR First BAU |
16:00 – 16:30 |
COFFEE BREAK / KAHVE MOLASI |
16:30 – 17:30 |
Transition from hyper casual to IAP / Hyper casual’dan IAP’ye geçiş ![]() ![]() Faruk ŞişkoSenior UI/UX Designer ![]() ![]() Oğuz KonyaSenior Game Developer |
17:30 – 18:30 |
BEST of GIST 2020 INDIES / GIST 2020 EN İYİ BAĞIMSIZ GELİŞTİRİCİ ÖDÜLLERİ |
13:00 – 15:00 |
Ertuğrul Süngü, Kadir Kayserilioğlu, Gözde Küçük, Gökmen Kaya, Gözde Dalan Polat, Erkan Saka, Hazal Yaylalar, Berk Uralcan, Selin Güregen, Mehmet Kosa, Kutay Dinç, Berrin Yankıkaya |
15:00 – 15:30 |
Mevlüt Dinç |
Co-Founder, Designer & Artist
Senior Unity Game Engineer
Founder & Game Desinger
Developer
Co-Founder
Cultic Games Founder Director
Project Director of Gaming Istanbul
Managing Director / Owner
BAU BUG Lab Coordinator
Co-Founder
Senior UI/UX Designer
UX & Data Consultant
Senior Software Engineer,
Game Engine
Founder Director of Bahçeşehir University Game Lab
Co-Founder
Creative Director
Technical Evangelist
Software Engineer
Senior Software Engineer, Backend Team LeadSenior Software Engineer, Backend Team Lead
Researcher at VR First BAU
Head of Program
Senior Game Developer
Senior Advisor
BAU İletişim Fakültesi Dekanı
BAU Rektörü
BAU Esports Coordinator
Founder Director of ÜNOG
General Manager of IT Valley
Vice President of Product
Game Producer & Co-Founder at Recontact Games
Producer
Co-Founder, Lead Game Designer
Co-Founder, Developer
Google Developer Expert