
Indieway June
June 16-18, Indieway
09:00 - 09:20
Welcome Coffee Break & Networking
09:20 - 10:00
Senior Developers and Where to Find Them

Oğuz Konya
A Scopely Studio
10:00 - 10:40
Being a Joker: Journey of a Productive Entrepreneur



Muzaffer Başcivan
Meta Sapien Games
Game Designer
Ece Dural
Meta Sapien Games
Concept Artist
Emir Berkay Çufadar
Meta Sapien Games
Concept Artist
10:40 - 11:00
Architectural Spaces and Serious Game Design in Virtual Reality

Zafer Masalcı
Bahçeşehir Üniversitesi
Architect , Lecturer
11:00 - 11:20
Leveraging the Power of Play

Arana Shapiro
Games of Change
Chief Operating and Programs Officer
11:20 - 11:40
Being "Self-Taught" in the Gaming Industry: First Professional Work Experience

Dilailah Beste Kuzu
Hero Concept
Junior Character Artist
11:40 - 12:00
My Avatar and I

Aysun Şabanlı
Bahçeşehir Üniversitesi
Lecturer

Berna Balcı
Bahçeşehir Üniversitesi
Digital & Social Media Specialist
12:00 - 12:40
Playing for Progress: Diversity, Games, and the Power of Inclusion

Dilara İsmi
Spektra Games
Communications Manager
12:40 - 13:00
Using culture as a basis for game and level design

Majid Rahmani
Black Cube Games
Game / Level Designer
13:40 - 14:20
Solo Game Development is Easy. Unless…
Evgeni Puzankov
All Worms
Narrative Designer
14:20 - 14:40
New technologies and opportunities for multiplayer games
Suat Şahin
Developer
14:40 - 15:20
Please Press the Start Button

Can Oral
Cultic Games
Creative Director

Görkem Emrullah
Cultic Games
Developer
15:20 - 16:00
Conarium and Transient Mortem

Oral Şamlı
Stormlingstudios
Founder

Onur Şamlı
Stormlingstudios
Founder
16:00-16:40
Unity in the World of VR: Techniques to Make Things Easier, Assets and Tips to Accelerate

Hülya Zeylan
Codeo
Project Engineer

İpek Tekin
Codeo
Project Engineer
16:40-17:20
Is realism losing the game?

Meriç Eryürek
Vardiya
CEO/Marketing Manager

Ufuk Eriş
Anadolu Üniversitesi
Yardımcı Doçent Dr
17:40-18:00
Developer's Long Path

Togay Kurtuluş
Upgrade Entertainment
Pipeline Manager

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